3.2 Tank Testing & Comparisons
First post in this thread will contain just the information. Replies will contain everything else and the discussion.
Patchwerk (PTR Tank Test) swings every 1 second, does not dual wield, and hits for about 40k on a tank class before buffs/debuffs. After appropriate buffs/debuffs swing damage is
roughly 25k. It is approximately as hard as an Immortal Guardian at 100% HP in Yogg-Saron 25, but swinging twice as fast. This version of the Patchwerk Tank Test is extremely different from the most recent version most players saw.
All buffs/debuffs that contribute to a tank doing more damage or taking less damage were up between 99 and 100% of the time, unless otherwise noted. This includes devotion aura, stoneskin, scorpid sting/insect swarm, demoralizing shout, leader of the pack, blood poisoning, curse of weakness, etc, etc.
Notes will be edited in as they're made more clear (exceptions/mistakes made during the testing, for example)
All gear profiles are very close, but not exact, there may be minor gem differences.
Each Tank Trial began with the tank getting a single misdirect from a hunter, Patchwerk approaching the tank, and the tank using a survivability cooldown to soften the impact while crucial raid buffs and debuffs are applied.
Tanks were trialed for 5 minutes, after that the logs were cut. The logs generally may be within a few seconds of the 5 minutes, and often actually 5 minutes starting from the first time Patchwerk or the tank performs an attack in melee range, similarly Threat screenshots are not always exact due to the timer being started at different times due to user error (!) and/or screenshot being delayed for the same reason. However, the overall effects of the duration for the purposes of threat calculation is extremely minor due to the size of the numbers being dealt with (millions).
The tanks were performing maximum threat rotations to the best of their ability while trying to rotate in survivability cooldowns as soon as they come off cooldown. All rotations are not 100% perfect but they fairly accurately represent what a tank can be reasonably expected to do in a real raid situation.
The logs have been parsed and uploaded by two different sources as well as uploaded to two different hosts, you have your choice of which you go to for perusing:
StasisCL -
http://premoguild.com/pwtest/
If using premoguild's stasis (pwtest) link, Try 1,2,9 & 10 are Xav's tank trials in order, Try 3,4,13, & 14 are Melaar's trials in order, Try 5,6,11 & 12 are Devium's trials in order, Try 7,8,15, & 16 are Fayz' trials in order.
World of Logs -
http://www.worldoflogs.com/guilds/6280/reports/
Information on Damage Taken
Xav (Warrior)
Talents/Glyphs:
http://ptr.wowhead.com/?talent#LAM00...idczsGo:dTcoMm
Gear/Spec:
http://profiler.wowhead.com/?profile=13034658
Raid buffed stats:
http://premoguild.com/publictesting/all4stats.jpg
Warrior Tank Test 1:
Damage taken: 2,050,000~
DPS Taken: 6950
Damage blocked: 138,000~
Damage absorbed: 409,000~
Average absorb size (SS/PW:S): 5900
Average hit taken (counts all Absorbs): 22000
Average hit after block: 19696
[60.1 Total Avoid] Missed 10.9%, Dodged 31.5%, Parried 17.7%, Blocked 23.8%, Absorb 27%
Cooldowns: 2 Shield Wall, 2 Heart of Iron, 4 Monarch Crab, 8 Shield Block, 33% Mongoose Uptime
Warrior Tank Test 2:
Damage taken: 2,350,000~
DPS Taken: 7900
Damage blocked: 161,000~
Damage absorbed: 420,000~
Average absorb size (SS/PW:S): 5050
Average hit taken (counts all Absorbs): 22000
Average hit after block: 19700
[55.3 Total Avoid] Missed 11.7%, Dodged 23.4%, Parried 20.2%, Blocked 28.6%, Absorb 33%
Cooldowns: 2 Shield Wall, 2 Heart of Iron, 3 Monarch Crab, 8 Shield Block, 58% Mongoose Uptime
Warrior Tank Test 3:
Note: 3 Healers were used on this rather than 4. Reason for this is successive trials using 3 healers resulted in two wipes in a row early on due to insufficient HP/S to keep a tank alive if they were hit 4 times in a row, while trialing Warrior. Due to time constraints we moved to 4 healers to prevent wasting our opportunity to test (We had a limited number of pulls, after a certain point, and no way at all to get them back, due to a literal quantity of mobs)
No priest was originally going to be used on the 3-healer trials, so this trial has only Sacred Shield absorbs, no Power Word Shields. For most damage-taken analyizing, this parse is useless due to it being an unfair comparison. It is here for sake of completeness, and the Threat section.
Damage taken: 2,475,000~
DPS Taken: 8350
Damage blocked: 160,000~
Damage absorbed: 127,000~
Average absorb size (SS): 3540
Average hit taken: 25000
Average hit taken (counts all Absorbs): 22549
[57.5 Total Avoid] Missed 13.8%, Dodged 23.4%, Parried 17.8, Blocked 25.9%, Absorb 14.2.%
Cooldowns: 3 Shield Wall, 2 Heart of Iron, 3 Monarch Crab, 8 Shield Block, 33% Mongoose Uptime
Warrior Tank Test 4:
Also fairly useless for tank damage taken comparison, as the paladin who subbed in to heal this attempt didn't know to keep up sacred shield 100% of the time.
Damage taken: 2,165,000~
DPS Taken: 7300
Damage blocked: 149,000~
Damage absorbed: 268,000~
Average absorb size (PW:S): 4800
Average hit taken (counts all Absorbs): 24380
Average hit after block: 20253
[59.9 Total Avoid] Missed 9.7%, Dodged 34.4%, Parried 15.8%, Blocked 24.3%, Absorb 22.3%
Cooldowns: 3 Shield Wall, 2 Heart of Iron, 2 Monarch Crab, 8 Shield Block, 49% Mongoose Uptime
Melaar (Druid)
Gear/Spec:
http://chardev.org/?template=234937
Raid buffed stats:
http://premoguild.com/publictesting/all4stats.jpg
Druid Tank Test 1:
Damage taken: 1,935,000~
DPS Taken: 6470
Damage absorbed: 495,000~
Average absorb size (SS/PW:S/SD): 5633
Average hit taken (counts all Absorbs): 18777
[58.5 Total Avoid] Missed 8.5%, Dodged 50%, Absorb 35.8%
Cooldowns: 4 Barkskin, 3 Heart of Iron, 33% Greatness Uptime (7 procs), 53.5% Mongoose Uptime
Druid Tank Test 2:
Damage taken: 1,848,000~
DPS Taken: 6170
Damage absorbed: 554,700~
Average absorb size (SS/PW:S/SD): 6186
Average hit taken (counts all Absorbs): 18100
[59.3 Total Avoid] Missed 8.9%, Dodged 50.4%, Absorb 35.5%
Cooldowns: 4 Barkskin, 2 Heart of Iron, 30% Greatness Uptime (7 procs), 30% Mongoose uptime
Druid Tank Test 3:
Damage taken: 2,000,000~
DPS Taken: 6750
Damage absorbed: 500,000~
Average absorb size (SS/PW:S/SD): 5559
Average hit taken (counts all Absorbs): 18800
[56.7 Total Avoid] Missed 11.4%, Dodged 45.3%, Absorb 36.3%
Cooldowns: 5 Barkskin, 3 Heart of Iron, 32% Greatness Uptime (7 procs), 55% Mongoose uptime
Druid Tank Test 4:
Damage taken: 1,577,000~
DPS Taken: 5300
Damage absorbed: 504,000~
Average absorb size (SS/PW:S/SD): 6105
Average hit taken (counts all Absorbs): 18000
[64.5 Total Avoid] Missed 11.4%, Dodged 53.1%, Absorb 32.7%
Cooldowns: 5 Barkskin, 3 Heart of Iron, 35% Greatness Uptime (7 procs), 50% Mongoose uptime
Devium (Death Knight)
Spec:
http://ptr.wowhead.com/?talent#jcEGM...0AbIoczbuzhZ0L
Gear:
http://profiler.wowhead.com/?profile=13034597
Raid buffed stats:
http://premoguild.com/publictesting/all4stats.jpg
Death Knight Tank Test 1:
Damage taken: 1,530,000~
DPS Taken: 5160
Damage absorbed: 463,000~
Average absorb size (SS/PW:S): 6013
Average hit taken (counts all Absorbs): 17500
[64.6 Total Avoid]Missed 15.4%, Dodged 30.1%, Parry 19.1%, Absorb 31.3%
Cooldowns: 3 Icebound Fortitude, 2 Unbreakable Armor, 2 Heart of Iron, 2 Monarch Crab
Death Knight Tank Test 2:
Damage taken: 1,561,000~
DPS Taken: 5260
Damage absorbed: 455,000~
Average absorb size (SS/PW:S): 6500
Average hit taken (counts all Absorbs): 18300
[65.6 Total Avoid]Missed 14.6%, Dodged 32.4%, Parry 18.6%, Absorb 28.3%
Cooldowns: 3 Icebound Fortitude, 2 Unbreakable Armor, 2 Heart of Iron, 3 Monarch Crab
Death Knight Tank Test 3:
Damage taken: 1,561,000~
DPS Taken: 5950
Damage absorbed: 455,000~
Average absorb size (SS/PW:S): 6110
Average hit taken (counts all Absorbs): 19500
[63.6 Total Avoid]Missed 15%, Dodged 30.4%, Parry 17.8%, Absorb 28.4%
Cooldowns: 3 Icebound Fortitude, 3 Unbreakable A2mor, 2 Heart of Iron, 2 Monarch Crab
Death Knight Tank Test 4:
Damage taken: 1,570,000~
DPS Taken: 5285
Damage absorbed: 385,000~
Average absorb size (SS/PW:S): 6316
Average hit taken (counts all Absorbs): 19000
[66.9 Total Avoid]Missed 17.3%, Dodged 29%, Parry 20.6%, Absorb 24.2%
Cooldowns: 3 Icebound Fortitude, 3 Unbreakable A2mor, 2 Heart of Iron, 3 Monarch Crab
Fayz (Paladin)
Spec:
http://ptr.wowhead.com/?talent#sVZV0...ufdxfM0o:0Gpmc
Gear:
http://www.chardev.org/?template=234558
Raid buffed stats:
http://premoguild.com/publictesting/all4stats.jpg
Paladin Tank Test 1:
Damage taken: 1,720,000~
DPS Taken: 5768
Damage blocked: 153,000~
Damage absorbed: 372,000~
Average absorb size (SS/PW:S): 6072
Average hit taken (counts all Absorbs, 100% blocked): 20475
[66.3 Total Avoid] Missed 13.3%, Dodged 31.7%, Parried 21.3%, Blocked 33.7%, Absorb 24.5%
Cooldowns: 2 Divine Protection, 3 Royal Seal of King Llane, 5 Monarch Crab, 71% Mongoose Uptime
Paladin Tank Test 2:
Damage taken: 2,161,000~
DPS Taken: 7254
Damage blocked: 200,000~
Damage absorbed: 424,000~
Average absorb size (SS/PW:S): 5659
Average hit taken (counts all Absorbs, 100% blocked): 19670
[55.8 Total Avoid] Missed 12%, Dodged 24.9%, Parried 18.9%, Blocked 44.2%, Absorb 30.1%
Cooldowns: 3 Divine Protection, 3 Royal Seal of King Llane, 5 Monarch Crab, 42% Mongoose Uptime
Paladin Tank Test 3:
Damage taken: 1,580,000~
DPS Taken: 5283
Damage blocked: 150,000~
Damage absorbed: 395,000~
Average absorb size (SS/PW:S): 5848
Average hit taken (counts all Absorbs, 100% blocked): 19400
[67.5 Total Avoid] Missed 12.4%, Dodged 34.5%, Parried 20.5%, Blocked 32.5%, Absorb 26.5%
Cooldowns: 2 Divine Protection, 3 Royal Seal of King Llane, 5 Monarch Crab, 70% Mongoose Uptime
Paladin Tank Test 4:
Damage taken: 1,865,000~
DPS Taken: 6270
Damage blocked: 168,000~
Damage absorbed: 397,000~
Average absorb size (SS/PW:S): 4859
Average hit taken (counts all Absorbs, 100% blocked): 20200
[62.9 Total Avoid] Missed 16.1%, Dodged 28.2%, Parried 18.5%, Blocked 37.1%, Absorb 32.3%
Cooldowns: 2 Divine Protection, 3 Royal Seal of King Llane, 5 Monarch Crab, 54% Mongoose Uptime